Download Android in Practice by Charlie Collins, Michael Galpin, Matthias Kaeppler PDF
By Charlie Collins, Michael Galpin, Matthias Kaeppler
Android in Practice is a treasure trove of Android goodness, with over ninety validated, ready-to-use recommendations together with whole end-to-end instance purposes and functional tips for actual global cellular software builders. Written by way of genuine global Android builders, this e-book addresses the trickiest questions raised in boards and mailing lists. utilizing an easy-to-follow problem/solution/discussion layout, it dives into very important issues now not lined in different Android books, like complicated drawing and images, checking out and instrumentation, development and deploying functions, and utilizing replacement languages.
About the Book
It's now not demanding to discover the data you want to construct your first Android app. Then what? with a purpose to construct genuine apps, you will want a few how-to recommendation, and that's what this booklet is about.
Android in Practice is a wealthy resource of Android guidance, methods, and most sensible practices, masking over ninety smart and worthwhile thoughts that would make you a more desirable Android developer. strategies are offered in an easy-to-read problem/solution/discussion layout. The booklet dives into very important subject matters like multitasking and prone, trying out and instrumentation, construction and deploying purposes, and utilizing replacement languages.
What's Inside* concepts masking Android 1.x to 3.x
* Android for tablets
* operating with threads and concurrency
* checking out and building
* utilizing situation information and GPS
* kinds and themes
And a lot more!
This publication calls for a operating wisdom of Java, yet no earlier event with Android is assumed.
Source Code are available at https://code.google.com/p/android-in-practice/
desk of Contents
* Introducing Android
* Android software fundamentals
* handling lifecycle and state
* Getting the pixels perfect
* handling heritage projects with Services
* Threads and concurrency
* Storing info locally
* Sharing facts among apps
* HTTP networking and internet services
* position is everything
* attract the senses utilizing multimedia
* second and 3D drawing
* trying out and instrumentation
* construct management
* constructing for Android tablets
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Extra resources for Android in Practice
The Build Target is more interesting. This is the Android SDK Platform that you had to install when you installed the SDK. The platform contains the particular dependencies and tools for a specific version of the Android API. You can install multiple platforms, and therefore build and test for different versions of the API, but you’re only required to have one. ) The Create Activity setting is also worth touching on. If you check this, the ADT will create a template “Hello World” class and screen for you.
3 outlines a list of applications that already do. 3 List of notable applications that make innovative use of sensors on the Android platform Application name Description Hoccer Uses location and throw/catch gestures to exchange items like contacts, images, or files between two phones—data exchange has never been funnier! Locale Manages your phone settings such as ringer volume based on location and time—automatically silence your phone when at home! Coin Flip Uses flick gestures and gyroscopic positioning data to toss a virtual coin—let the bets come!
There are also non–open source Google apps that are included with most official builds, including Market, Gmail, Maps, YouTube and more. Many carrier or handset manufacturerspecific applications are included on specific builds (such as AT&T’s own music player, Verizon’s own Navigator, or Sprint’s TV). And, third-party applications are available in the Android Market, which can be either open source or proprietary. These include independent Google applications such as Goggles and Listen, official apps from popular services like Twitter and Facebook, and thousands of other choices.